BSc (Hons) Computer Science for Games aims to develop computer scientists with a particular interest in games programming. The Computer Games industry employs multidisciplinary teams to design and develop computer games, but each specialist in the team needs an appreciation of the role of others, and a feel for 'the big picture'.
This course is offered by the Department of Computing, one of the oldest such departments in the United Kingdom, with support from the Department of Creative Technology. The shortage of skilled computer scientists within the games industry provides job opportunities for graduates from this course but the solid computer science base allows diversification beyond games, offering a range of additional prospects.
The aim of the course is to provide you with the theoretical base, and the tools and techniques which software developers need, regardless of their field of application, but placed within the interesting, practical context of games design.
You will be taught fundamental modules that are essential to all computer scientists, such as software development, computer architecture and systems software in the first year, which are built upon in the second year, with study of data structures and algorithms, database systems, and computer networks. In parallel, the technical fundamentals and conventions of interactive systems and video games are introduced, and developed in Year 2 with topics such as technical animation and real time 3D computer graphics. The final year consists of a major project, together with choices from a range of options, so that you may choose the particular area in which you are strong or wish to specialize, which builds on the knowledge and understanding gained earlier.
Three-year BSc (Hons)
PLEASE NOTE: Many of our courses are available for part-time study over 4 to 6 years. Flexible part-time study routes are negotiated with students on an individual basis Please contact our Recruitment Manager for information.
G452 BSc/CSG
G451 BSc/CSG4 (four-year with work placement)
*Modules may change at short notice
BSc/BEng 240 points (e.g. C,C,C in A levels or M,M,M from BTEC National Diploma) including 160 points from two GCE A levels, two 6-unit VCE A levels or one VCE Double Award in relevant subjects.
If you are taking GCE A levels it is desirable, although not essential, that you undertake study at GCE A-level standard in related subjects such as Computing, ICT, Mathematics or other science subjects. AS or A Level General Studies points as well as Key Skills (Level 3) may also be included in your points total.
We also require Mathematics and English GCSE at least at C grade.
In addition, if your first language is not English, a test of written and spoken English normally needs to have been passed at grade 6.0 for IELTS (with no subtest below 5.5) or for TOEFL (87 for the Internet-based test).